R&D Software Engineer (Engine)
Strikerz » All Departments » Development Department » R&D Software Engineer (Engine)
We are looking for a Software Engineer to join our R&D Engine team .
3+ YEARS OF EXPERIENCE
FULL TIME
PAPHOS / TBILISI / REMOTE
What you will do:
Drive the transition of our projects to the latest Unreal Engine versions, exploring new features and ensuring smooth integration;
Build and refine custom editor tools to streamline the workflow of designers and artists;
Dive deep into performance bottlenecks, analyze CPU behavior, memory usage, and streaming, and deliver optimizations that keep gameplay smooth;
Continuously improve code quality and project structure, supporting stability and long-term scalability.
Skills and requirements:
More than 3 years of experience as a Software Engineer;
An analytical mind with strong problem-solving skills;
A team-player mindset and positive attitude;
Strong C++ knowledge;
Extensive experience with Unreal Engine 4/5, including its C++ API;
Solid understanding of game architecture, data structures, algorithms, memory management;
Nice-to-Have:
Experience with performance profiling and optimization techniques;
Practical experience with game engines; (working with the engine itself, patches or writing a custom engine);
Console development expertise;
Game Release Experience.
Why choose us?
Our team unites creative professionals who have made a great effort to develop a top-quality project for gaming consoles. If you possess experience in game development or are just a gamer to the core, you are welcome to be a part of our international team, where your skills and creativity will be boosted, and the possibility for growth will always be in the game!
We offer:
Competitive salary;
Medical insurance, sick leaves and social benefits;
Relocation package;
Sports compensation;
Online English classes;
Referral bonuses;
Co-working compensation;
Corporate events.
Please send your CV using the form below to apply for this opportunity.