RENDER ENGINEER
Strikerz » All Departments » Development Department » Render Engineer
Our Team will be happy to bring into the fold a talented Render Engineer!
5 YEARS OF EXPERIENCE
FULL TIME
PAPHOS / TBILISI / KYIV / REMOTE
We are looking for a Render Engineer to join our R&D team.
Responsibilities:
Develops core rendering features, engine components and tools;
Researches and implements cutting-edge rendering techniques;
Creates reusable & scalable rendering technologies;
Writes technical design specifications;
Designs, maintains, implements, tests and debugs code, pipelines and other rendering-related sub-components and packages;
Profiles and optimizes rendering modules of a game engine;
Stays up to date with latest hardware & software changes impacting the rendering domain.
Skills and requirements:
More than 5 years of experience as a Software Engineer;
An analytical mind with strong problem-solving skills;
Experience analyzing and accelerating graphics workloads;
Strong C++ knowledge;
Game mathematics proficiency;
Hands-on experience with Unreal Engine 4/5 advantageous;
Experience working on a launched gaming project desirable;
English level sufficient for reading technical documentation;
Passion for game development.
Why choose us?
Our team unites creative professionals who have great effort to develop a top-quality project for gaming consoles. If you possess experience in game development or just a gamer to the core, you are welcome to be a part of our international team, where your skills and creativity will be boosted, and the possibility for growth will always be in the game!
We offer:
Medical insurance and social benefits;
Sick-leaves;
Remote work;
Referral bonuses;
Sports compensation;
Online English classes;
Co-working compensation.
To apply for this opportunity, please send your CV using the form below.