ML AI ENGINEER
Strikerz » All Departments » Development Department » ML AI Engineer
We are looking for a ML Engineer to join our AI Assist team and help us bring our game to new platforms.
4+ YEARS OF EXPERIENCE
FULL TIME
PAPHOS / TBILISI / REMOTE
What you will do:
Build and train machine learning models that replicate football players’ behavior in a simulated or game-like environment;
Apply Imitation Learning, Reinforcement Learning, Decision Transformers, and their hybrids to model realistic and dynamic agent behavior;
Design and maintain data pipelines for training, validation, testing, and inference of ML models;
Contribute to the architecture of an AI system that will evolve from MVP stage to full-scale deployment;
Run behavior simulations to test models, evaluate realism and tactical consistency, and optimize learning approaches;
Collaborate with game designers and engineers to bring AI-driven behavior into real-time environments (e.g., via API or engine integration).
Skills and requirements:
Solid experience with PyTorch or TensorFlow, especially in sequence modeling or reinforcement/imitation learning use cases;
Hands-on expertise in one or more RL algorithms (e.g., PPO, SAC, DQN) and at least one IL method (e.g., Behavioral Cloning, Inverse Reinforcement Learning);
Good grasp of sequence modeling techniques, including RNN/LSTM and Transformers, particularly Decision Transformers;
Experience in training from offline datasets - such as time-series or trajectory logs (e.g., player position tracking);
Familiarity with modern ML toolchains: config management (e.g., Hydra), experiment tracking (Weights & Biases), and data versioning (DVC);
Ability to build inference-ready pipelines (e.g., using ONNX, TorchScript, or REST API) and interface them with external systems.
Nice-to-Have:
Prior experience integrating ML models into game engines (Unreal / Unity etc);
General knowledge of football (ideally - tactical roles, and/or player behavior modeling);
Exposure to offline RL, GFlowNets, or World Models;
Contributions to open-source projects or participation in AI-related competitions (e.g., NeurIPS, Kaggle, AIcrowd);
Strong debugging, visualization, or model interpretability skills.
Why choose us?
The opportunity to shape AI architecture in a project that blends gaming, simulation, and machine learning;
Full ownership of core technical direction in AI behavior modeling and training;
Collaboration with a small, focused team working on a next-gen product from early-stage design.
We offer:
Competitive salary;
Medical insurance, sick leaves and social benefits;
Relocation package;
Sports compensation;
Online English classes;
Referral bonuses;
Co-working compensation;
Corporate events.
Please send your CV using the form below to apply for this opportunity.