ML AI ENGINEER

We are looking for a ML Engineer to join our AI Assist team and help us bring our game to new platforms.

  • 4+ YEARS OF EXPERIENCE

  • FULL TIME

  • PAPHOS / TBILISI / REMOTE

What you will do:

  • Build and train machine learning models that replicate football players’ behavior in a simulated or game-like environment;

  • Apply Imitation Learning, Reinforcement Learning, Decision Transformers, and their hybrids to model realistic and dynamic agent behavior;

  • Design and maintain data pipelines for training, validation, testing, and inference of ML models;

  • Contribute to the architecture of an AI system that will evolve from MVP stage to full-scale deployment;

  • Run behavior simulations to test models, evaluate realism and tactical consistency, and optimize learning approaches;

  • Collaborate with game designers and engineers to bring AI-driven behavior into real-time environments (e.g., via API or engine integration).

Skills and requirements: 

  • Solid experience with PyTorch or TensorFlow, especially in sequence modeling or reinforcement/imitation learning use cases;

  • Hands-on expertise in one or more RL algorithms (e.g., PPO, SAC, DQN) and at least one IL method (e.g., Behavioral Cloning, Inverse Reinforcement Learning);

  • Good grasp of sequence modeling techniques, including RNN/LSTM and Transformers, particularly Decision Transformers;

  • Experience in training from offline datasets - such as time-series or trajectory logs (e.g., player position tracking);

  • Familiarity with modern ML toolchains: config management (e.g., Hydra), experiment tracking (Weights & Biases), and data versioning (DVC);

  • Ability to build inference-ready pipelines (e.g., using ONNX, TorchScript, or REST API) and interface them with external systems.

Nice-to-Have:

  • Prior experience integrating ML models into game engines (Unreal / Unity etc);

  • General knowledge of football (ideally - tactical roles, and/or player behavior modeling);

  • Exposure to offline RL, GFlowNets, or World Models;

  • Contributions to open-source projects or participation in AI-related competitions (e.g., NeurIPS, Kaggle, AIcrowd);

  • Strong debugging, visualization, or model interpretability skills.

Why choose us?

  • The opportunity to shape AI architecture in a project that blends gaming, simulation, and machine learning;

  • Full ownership of core technical direction in AI behavior modeling and training;

  • Collaboration with a small, focused team working on a next-gen product from early-stage design.

    We offer:

  • Competitive salary;

  • Medical insurance, sick leaves and social benefits;

  • Relocation package;

  • Sports compensation;

  • Online English classes;

  • Referral bonuses;

  • Co-working compensation;

  • Corporate events.


    Please send your CV using the form below to apply for this opportunity.