CORE GAMEPLAY ENGINEER

Strikerz » All Departments » Development Department » Core Gameplay Engineer

Our Team will be happy to bring into the fold a talented Core Gameplay Engineer!

  • 5+ YEARS OF EXPERIENCE

  • FULL TIME

  • PAPHOS / TBILISI / KYIV / REMOTE

We are looking for a Software Engineer to boost the Core Gameplay Development Team. The team is working on the heart of the game, transforming design ideas into smooth functionality and breathtaking gaming experience for every UFL player.

In this role you will implement, maintain and support core mechanics, work on input and sound systems, and solve particular problems in the game physics field. In collaboration with your teammates, you will create high-quality code, find and fix errors and bottlenecks, discuss specifications and establish good work relations with Game Design, QA and fellow development teams.

Skills and requirements:

  • More than 5 years of experience as a Software Engineer;

  • An analytical mind with strong problem-solving skills;

  • A team-player mindset and enthusiastic attitude;

  • Strong C++ knowledge;

  • Hands-on experience with Unreal Engine 4/5;

  • Familiarity with Gameplay Ability System;

  • Proficiency in game mathematics;

  • Work experience on a launched gaming project;

  • English level sufficient for reading technical documentation;

  • Passion for game development.

Why choose us?

Our team unites creative professionals who have great effort to develop a top-quality project for gaming consoles. If you possess experience in game development or just a gamer to the core, you are welcome to be a part of our international team, where your skills and creativity will be boosted, and the possibility for growth will always be in the game!

We offer:

  • Medical insurance and social benefits;

  • Sick-leaves;

  • Remote work;

  • Referral bonuses;

  • Sports compensation;

  • Online English classes;

  • Co-working compensation.


To apply for this opportunity, please send your CV using the form below.